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Puzzle
Gifts of games and puzzles
Last Updated Oct 5, 2008 10:31 AM
In the universe of tangible gifts, some games are a good deal, delivering fun and satisfaction while honing a child's thinking skills.
"Games can help develop strategic thinking and logic," said Bucyrus High School math teacher Jackie Fruth. And games reinforce rules and regulations and the art of being a graceful winner or loser.
Games can provide some quality family time too.
For teens' math development, Fruth suggests games such as Mancala, Master Mind, Rush Hour, Battleship, Quarto, Monopoly, Blokus, Pentagonia, Gobblet and chess.
And Fruth says don't discount puzzles. From tray puzzles of community helpers (like firefighters and police), puzzles of the United States or world and 100-piece jigsaw puzzles for elementary children to round jigsaws and 3-D puzzles for teens, puzzles also help develop skills essential to math. So do building sets, Fruth says, like Lego and GeoMag -- even for teenagers.
To increase a teen's interest in geography and history, BHS's Nancy Fischer suggests the GeoSafari Talking Globe Traveler and games like Trivial Pursuit (especially the 20th century edition), Axis and Allies and Risk.
Other games suggested by teachers are checkers, Guess Who, Scrabble, Parchesi, Memory (or Concentration), Life, Uno, Connect Four, Legos, Clue, Skip-Bo and the junior editions of Clue, Monopoly and Master Mind.
Fruth recommends two Web sites -- mindwareonline and turnoffthetv -- as excellent sources for ideas for kids' gifts that feature math, logic and strategy.
For youngsters, stores abound with a selection of flashcards for counting, addition and subtraction and word recognition. Lincoln's Sheila Shutler says flashcards that match states with their capitol cities are available too. And when it comes to card games, elementary school teachers say a child is never too young for a simple deck of cards. Sorting cards by colors, suits, numbers and face cards help develop a child's sense of patterns and matching. And even kindergartners can play War and Reverse War with family members.
Norton first-grade teacher Karen Kocher says youngsters like playing at the dry erase boards at school. So buy a small one for home with lots of colorful erasable markers. As the youngster plays school with you or other children, it's a good opportunity to reinforce math facts and spelling words. And dry erase boards can help develop your child's artistic skills too.
When it comes to reading, Kocher suggests books on tape so that children can model their reading skills from the taped reader. Several books are available with accompanying cassette tapes so that the child can read along with the tape in his or her own personal book.
Want to get your child up and moving instead of "vegging out" in front of the TV? In her classroom, Kocher uses CDs by Dr. Jean Feldman that feature silly songs with lots of motions. They're available to the general public through Feldman's Web site or from educational supply stores such as ABC Education Supply in Marion.
Kocher also suggested giving kits to elementary age children for Christmas. "When they follow the directions, they'll see their successful results," she said.
And now that pre-schoolers utilize computers, it's not too early to teach children how to type. "Typing Instructor" is just one of the computer programs available on the market.
Kilbourne's Debra Hoover said several of the electronic teaching systems can help students learn math and reading. Some of them even grow in degrees of difficulty with the child's development. Hoover recommends the Leap Pad Learning Systems that feature electronic games and books. "And they're not terribly expensive," Hoover advised. Other systems Hoover recommended are Phonics Lab and Geo-Safari.
Amy Plumley said iQuest is another learning system for all ages. "Most electronic games have some educational value," Plumley said. Parents just need to find the best that feature problem-solving skills.
For the serious student taking college prep classes with an eye to higher education, Jackie Fruth suggests "The ACT Review," just one of several books available to help high schoolers prepare for the ACT and SAT college entrance exams.
And for high schoolers in calculus and algebra II classes, Fruth recomends Texas Instruments' TI84+ (silver edition) calculator.
An appreciation for music can start at a young age. Bucyrus middle and high school choir director Mike Zahn suggested giving children small keyboards and guitars. Or start a library of music for your child with CDs or tapes that feature Broadway musicals, lighter classical music, jazz and pop music. Zahn even suggested reinforcing a student's interest in music by exposing children to concerts and Broadway shows that come to Ohio on tour. "'The Nutcracker' and Rockettes are now in Columbus," Zahn said, "and that would appeal to a kid of any age."
Writing may be an overlooked skill by parents making out their gift lists. So Dave Hirschy suggested parents peruse software programs and Web sites for games that strengthen a child's grammar and vocabulary. And whereas diaries and journals may be appropriate for girls, Hirschy does have one suggestion suitable for girls and boys of all ages that will help develop writing skills: a pack of thank-you cards as a stocking stuffer.
Another source for gifts that have lasting value can be found at the Bucyrus Public Library. Public relations coordinator Brenda Crider said that the library has an array of children's, child development and parenting magazines that at this time of the year feature articles such as "The Top Ten Toys" for each age group. In addition to toys, the lists often encompass music, videos and DVDs, books and games. Some of the gift lists are kid-tested. Other lists are based on recommendations of educators, psychologists and parents.
There is something that local educators would advise parents NOT TO buy their children: violent video games. "It's hard to stay away from video games because they're so popular," said Kilbourne principal Robin Showers.
"So balance them with a selection of books and board games too," said Norton principal Jeannine Tupps.
Oh yes, one last purchase for the students on your gift list this Christmas: "Body glue," said Bucyrus Middle School social studies teacher Christine Reichenbach with tongue in cheek, "so they don't lose their homework and school supplies." See also Puzzle 370 1 - 11 |
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Computer puzzle game is a genre of computer games that emphasize puzzle solving. The types of puzzles involved can involve logic, strategy, pattern recognition, sequence solving, word completion or, in some cases, just pure luck.
Before there ever were video games (as we would recognise them) there were jigsaw puzzles and the Rubik's Cube, today's puzzle game forefathers. The genre can be difficult to describe: the gameplay is usually abstract (but not always) o... A puzzle is a problem or enigma presented as entertainment; that is written down, acted out, etc.
Many puzzles stem from serious mathematical or logistical problems (see packing problems and tour puzzles). Others, like chess problems, are derived from board games. Others again have been devised for the sole purpose of being brain teasers.
The history of puzzles goes back many thousand years, Tangram being one of the earliest and still one of the most popular puzzles. In certain temples of Japan monks used to write mathematical puzzles on temple walls.
... Tiling puzzles use two-dimensional shapes that have to be assembled into a larger given shape without overlaps (and often without gaps). Some tiling puzzles ask you to dissect a given shape first and then rearrange the pieces into another shape. Other tiling puzzles ask you to dissect a given shape while fulfilling certain conditions. The two latter types of tiling puzzles are also called dissection puzzles.
Tiling puzzles may be made from wood, metal, cardboard, plastic or any other sheet-material. Many tiling puzzles are now available as computer games.
Tiling puzzles have a long history. Some of the oldest and most famous are jigsaw puz... Toys & Learning
The beneficial role of toys and games in your child's development are discussed in the following articles:
What are Toys and Games doing in a Library?
What Skills are Being Promoted When a Child is Having Fun Playing a Game?
The Benefit of Puzzles
What are Toys and Games Doing in a Library?
Playing games at any age has the potential to be a lot of fun and for children in particular there can be some real benefits. Playing games can be a fun and motivating way to learn and reinforce skills, can provide an opportunity for all the family to play together or to have "special time" with one child, and skills learnt and m... A logic puzzle is a puzzle deriving from the mathematics field of deduction.
This branch was pioneered by Charles Lutwidge Dodgson, who is better known under his pseudonym Lewis Carroll, the author of Alice's Adventures in Wonderland. In his book The Game of Symbolic Logic he introduced a game to solve problems such as
some games are fun
every puzzle is a game
Are all puzzles fun? Not Necessarily.
Puzzles like this, where we are given a list of premises and asked what can be deduced from them, are known as "syllogisms". Of course, this example is trivial. Dodgson goes on to construct much more complex puzzles consisting of up to 8 ... |
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